Project: The Game (TDP005)
ID: 5
Course: Projekt: Objektorienterat system
Period: 2025-11-12 - 2025-12-18
Techniques: ['c++', 'sfml', 'oop', 'game-development']
Group size: 4
Designed and implemented a game in C++17 using SFML. Built a game engine loop with a state machine and multiple menus (start, name entry, pause, game over, leaderboard). Implemented enemy spawning with increasing intensity, player progression with level-up choices, weapons (assault rifle/shotgun/sniper), projectiles, collisions, obstacles, and a persistent leaderboard/highscore system.